Zelda 64: Dawn & Dusk was ported to 64DD by LuigiBlood, who previously released English translations of the Mario Artist games. This expansion is a brand new Legend of Zelda adventure. It uses the same assets and game engine as Ocarina of Time, but features a new world and story. The game is set in a once-great kingdom now split between east and west. In a bid for power, the west tried to tame a legendary beast. However, this creature ended up attacking the east, resulting in a costly war for both sides. Thankfully, a legendary priestess confronted the beast and forced it into a deep slumber. Although this brought an end to the hostilities, each kingdom ultimately fell into ruin. You play as a young descendant of this priestess. And now the time has come for you to set out for the Duskside to stop the beast from rising again. Zelda 64: Dawn & Dusk may re-use Ocarina of Time’s objects and enemies, but the newly designed environments and textures make it feel fresh.Ĭaptain Seedy-Eye has also composed a brand new soundtrack for this game. And it does a fantastic job of evoking the distinctive mood of both regions in the game.ĭawnside is an ever-bright, cheery place – although by no means safe.ĭuskside, on the other hand, is dark and cold. The glowing-purple patterns that coat most of its locations give it an ominous, foreboding atmosphere.
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